He hopes this will avoid attracting unscrupulous players who will try to rig the market to their liking. Many people on the official Diablo forum (opens in new tab) have defended the decision. According to the leak, less rare items can be traded between players in small amounts, but the most valuable loot may not be given away at all. The ban on player trading has also been hotly debated. Others dislike it altogether, claiming that it removes those unexpected moments when you out of sheer luck find the right item or a powerful item to inspire you to build your character completely. Some players (opens in new tab) suggest that the smart loot system should be scaled back to offer a greater element of chance. Fed up with a constant supply of loot that suits a single character, changing classes becomes a daunting task because you have no gear to dive into. Players can build a stronger character very quickly and have less incentive to replay the game with another class. Those who are less enthusiastic claim that the system encourages less experimentation. This is especially useful if you know you’ll be sticking to a single class, as you’re likely to get a lot of gear appropriate for your character. On Reddit (opens in new tab), some believe this feature enhances the Diablo formula by making its grinding faster and more rewarding. For example, if you’re playing a wizard, you’ll be less likely to get a crossbow than a range-focused Demon Hunter.īut its appearance in Diablo 4 has divided players. Essentially a targeted drop system, it ensures that the loot dropped by defeated enemies is appropriate for your character’s class and stats. A smart loot system was introduced for the first time in Diablo 3, which caused quite a stir among fans of the series.
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